GPUPipelineLayout - Web APIs | MDN

Instance properties

label

A string providing a label that can be used to identify the object, for example in GPUError messages or console warnings.

Examples

Basic pipeline layout example

The following snippet:

js

// …

const bindGroupLayout = device.createBindGroupLayout({
  entries: [
    {
      binding: 0,
      visibility: GPUShaderStage.VERTEX | GPUShaderStage.FRAGMENT,
      buffer: {},
    },
    {
      binding: 1,
      visibility: GPUShaderStage.FRAGMENT,
      texture: {},
    },
    {
      binding: 2,
      visibility: GPUShaderStage.FRAGMENT,
      sampler: {},
    },
  ],
});

const pipelineLayout = device.createPipelineLayout({
  bindGroupLayouts: [bindGroupLayout],
});

// …

Specifications

Specification
WebGPU
# gpupipelinelayout

Browser compatibility

See also

Help improve MDN

Learn how to contribute

This page was last modified on by MDN contributors.