WebGLVertexArrayObject - Web APIs | MDN
Examples
js
const vao = gl.createVertexArray();
gl.bindVertexArray(vao);
// …
// calls to bindBuffer or vertexAttribPointer
// which will be "recorded" in the VAO
// …
Specifications
| Specification |
|---|
| WebGL 2.0 Specification # 3.6 |