Blender 5.2 LTS Reference Manual

Welcome to the manual for Blender, the free and open source 3D creation suite.

This site can be used offline:

Getting Started

Sections

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User Interface

An introduction to Blender’s window system, widgets and tools.

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Editors

Overview of the interface and functionality of all editors.

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Scenes & Objects

Objects and their organization into scenes, view layers and collections.

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Modeling

Meshes, curves, metaballs, text, modeling tools, and modifiers.

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Physics

Physics simulations, particle systems and dynamic paint.

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Rendering

Rendering and shading with EEVEE, Cycles and Freestyle.

Add-ons

Additional functionality available as add-ons.

Advanced

Python scripting, how to write add-ons and a reference for command-line arguments.

Troubleshooting

Solving crashes, graphics issues and Python errors, recovering data and reporting bugs.

Glossary

A list of terms and definitions used in Blender and this manual.

Sections

Get Involved

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Translations

Help bring Blender to the world! 🌍 Join the translation effort to make the Blender accessible in more languages.