Unity - Scripting API: ScreenCapture.CaptureScreenshot
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Declaration
public static void CaptureScreenshot(string filename, int superSize);
Parameters
| filename | Pathname to save the screenshot file to. |
| superSize | Factor by which to increase resolution. |
| stereoCaptureMode | Specifies the eye texture to capture when stereo rendering is enabled. |
Description
Captures a screenshot at path filename as a PNG file.
If the file exists already, it will be overwritten.
On mobile platforms the filename is appended to the persistent data path. See Application.persistentDataPath for more information.
When superSize parameter is more than 1, a larger resolution screenshot will be
produced. For example, passing 4 will make the screenshot be 4x4 larger than normal. This is useful to produce screenshots for printing.
The CaptureScreenshot returns immediately on Android. The screen capture continues in the background. The resulting screen shot is saved in the file system after a few seconds.