Unity - Scripting API: ProcessorInstance
struct in UnityEngine.Audio
/
Implemented in:UnityEngine.AudioModule
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Description
ProcessorInstance is a handle to the common functionality of a scriptable processor.
This could be a GeneratorInstance etc., but with limited structural API available. Use this together with ControlContext to query and send commands to the processor.
Public Methods
| Method | Description |
|---|---|
| Equals | Checks if this instance equals another. |
| GetHashCode | Retrieves a hash code based on this instance. |
Operators
| Operator | Description |
|---|---|
| operator != | Checks if two instances are not equal. |
| operator == | Checks if two instances are equal. |