Unity - Scripting API: GameObject.FindWithTag
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Declaration
public static GameObject FindWithTag(string tag);
Parameters
| Parameter | Description |
|---|---|
| tag | The tag to search for. |
Description
Retrieves the first active GameObject tagged with the specified tag. Returns null if no GameObject has the tag.
Tags must be declared in the tag manager before using them. A UnityException is thrown if the tag does not exist or if an empty string or null is supplied as the tag parameter.
Note: This method returns the first GameObject it finds with the specified tag. If a scene contains multiple active GameObjects with the specified tag, there is no guarantee this method will return a specific GameObject.
using UnityEngine; using System.Collections;public class ExampleClass : MonoBehaviour { public GameObject respawnPrefab; public GameObject respawn; void Start() { if (respawn == null) respawn = GameObject.FindWithTag("Respawn");
Instantiate(respawnPrefab, respawn.transform.position, respawn.transform.rotation); } }