0mil - Overview

Jin-Hyeong Park

Graphics-Oriented ML Engineer | Research Engineer (Game Production)

I work on machine learning problems related to computer graphics, with a growing focus on learning-based 3D scene representations.
I’m particularly interested in making neural rendering systems more physically grounded, interpretable, and usable in real production environments.

🎯 Research Interests

I’m currently interested in problems at the intersection of ML and graphics, including:

  • Learning-based Inverse Rendering
  • Neural Scene Representations with Physical Structure
  • Controllable 3D Reconstruction and Appearance Editing

🧭 Background

  • AI Research Engineer @ NEOWIZ
    Working on ML systems supporting game development, including 3D assets, audio, and content-related tooling.

  • M.S. in Computer Science
    Research background in machine learning, optimization, and signal processing.

🛠️ Technical Areas

  • Programming: Python・C++・CUDA
  • Framework/Tools: PyTorch・DirectX 11・Docker・Vue
  • Software: Blender・Unreal Engine・COLMAP・ComfyUI・Git・MATLAB

🌐 Links

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