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Ali El Saleh AliElSaleh

Gameplay engineer and gameplay tools programmer.

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  1. Implementation of 2D Physics

    C

  2. An AIE Holiday Coding Challenge. A Bullet-Hell game that implements flocking in C/C++ using the Raylib framework.

    C 13 1

  3. A single C++ header file library for sprite-sheet animations in Raylib.

    C++ 23

  4. The debug log plugin contains a library of debug logging functions that are aimed at improving workflow and speeding up the development process for both C++ and Blueprint users.

    C++ 7 4

  5. A tool for designers and artists to generate beautiful bullet patterns for bullet hell type games

    C++ 3