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  1. Simple and extensible event system for Unity Engine, implemented via scriptable objects

    C# 147 10

  2. Simple scene loading and management system for Unity Engine, implemented via scriptable objects

    C# 27

  3. Essential and minimalistic game management tools: messaging, service locator, data-storage and more

    C# 19 1

  4. 2d game based on soft body physics

    Kotlin 15

  5. VR exploration game set in an Ancient Egyptian like, sci-fi environment

    C# 10 1