๐ Hi there! I'm Vinicius
I'm a brazilian generalist game developer, with experience in art and animation. Currently, I'm focused on improving my skills as a gameplay programmer using C# and Unity.
๐ผ Open to Opportunities
I'm actively looking for positions in game studios, where i can learn, grow and become better and better at making games. I'm interested in roles such as:
- Gameplay Programming
- Prototyping
- Technical Animation
- Level Scripting / Simple VFX
๐ป Technical Skills and tools
- ๐ฎ Game Development: Unity, C#, gameplay systems, UI, animations
- โ๏ธ Art & Animation: 2D/3D assets, basic rigging, animation setup in Unity
- ๐งฐ Tools: Odin Inspector, DOTween, Rewired, Cinemachine, TextMeshPro, Aseprite, Blender and Photoshop
- ๐ Other Knowledge: Python, HTML, CSS, JavaScript (basic level)
๐ Always Learning
I'm constantly studying and practicing to improve as a developer.
Current focus areas:
- Clean code & best practices
- Game system architecture
- Fun and responsive mechanics
- Project organization in Unity
- Debbuging and optimization
๐ Projects & Goals
- Building playable prototypes to explore creative gameplay ideas
- Collaborating on team projects to grow professionally
- Releasing my own games in the future
๐ซ Let's Connect!
If you'd like to chat, collaborate, or discuss job opportunities, feel free to reach out: in/vinรญcius-rubim-b30389185