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Jessy De Lannoit JessyDL

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@ParadigmEngine @raybrowser

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  1. C++20 Vulkan and GLes rendering engine

    C++ 17 2

  2. C++20 support for stringifying enums and typenames at compile time (with constraints)

    C++ 3

  3. C++20 unit testing library with benchmarking capabilities

    C++ 2

  4. editor toolchain for the paradigm engine project

    C++

  5. Quick and dirty hello triangle written in WebGPU using C++/WASM with Emscripten. Visit the github pages link to see the example output.

    C++ 2