A global balance-breaking mod that overclocks all standard nodes in the game.
Features
- Economy Hack: Sets the price of all nodes to 1.
- Unlimited Scalability: Removes placement limits (Max Count set to 99) for all nodes.
- Global Overclocking: Automatically detects and reduces delays/cooldowns on all node actions by 80%.
Technical Details
- Base Library: Built on
NetAttackModUtils. - Dynamic Scanning: Uses
FindAndModifyNodesto iterate over everyNodeSOin the game's database. - Logic Refactoring: Uses
OverclockNodeActionto reflectively identify and reduce "delay" or "cooldown" fields on any action type, making it compatible with future game updates or other mods.