gd-obj
.obj parser for Godot
Why?
As of Godot 3.2, Godot is unable to import .obj files outside of the res:// directory, or during application runtime.
gd-obj allows either or both of these features. gd-obj supports uvs, faces, normals, and non triangulated meshes.
How to use?
Create a new instance of ObjParse.
Call .parse_file(path_to_file) or .parse_str(str_content) from it. It will return a Mesh instance.