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Alexander Potapov MomoDeve

Frontend (TypeScript/ReactJS/WebGPU) & Graphics (C++/Vulkan/GLSL) developer Telegram:@MomoDeve

Organizations

@asc-community @prographon

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Hi there!

I'm Alex aka MomoDeve, a Software Engineer specializing in AI-powered products and 3D graphics

I enjoy working across the full stack of complex, performance-sensitive applications — from building low-level rendering systems for game engines and flight simulators to designing LLM-driven products for thousands of users.

What I Work With

  • Frontend: TypeScript, SolidJS, React, WebAssembly
  • AI: LLM workflows, prompt engineering, evaluation, agent systems
  • 3D Graphics: C++, Vulkan API, WebGPU, CUDA, shaders

Career

  • 2022 – now · The Bricks · AI / Frontend Developer · Toronto, Canada
  • 2021 – 2022 · Eagle Dynamics · 3D Graphics Developer · Moscow, Russia
  • 2020 – 2021 · Nanosemantics · C++ / Python · Moscow, Russia

Projects

  • MxEngine — 3D game engine in C++ with OpenGL (1.2K+ stars)
  • Voxellaneous — Voxel engine in TypeScript with WebGPU (WIP)

My Contacts

Pinned Loading

  1. C++ open source 3D game engine

    C++ 1.2k 74

  2. Open-source cross-platform symbolic algebra library for C# and F#. Can be used for both production and research purposes.

    C# 816 78

  3. roadmap to becoming a graphics developer

    1.3k 78

  4. Render graph-based Vulkan API abstraction library

    C++ 154 8

  5. small path tracer in glsl

    GLSL 17 3

  6. fluid simulation on C++ with CUDA and SFML

    Cuda 32 1