DirectX 12 Support by tomspilman · Pull Request #8646 · MonoGame/MonoGame

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Feb 17, 2025

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# Conflicts:
#	Tools/MonoGame.Effect.Compiler/Effect/ShaderProfile.Vulkan.cs

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SimonDarksideJ pushed a commit that referenced this pull request

Jun 12, 2025
This rolls back a few NET 7/8 features to be able to target .NET
Standard 2.1 which is needed on some of our console platforms.

Note #8646 needs to be merged
first.

CartBlanche pushed a commit that referenced this pull request

Jun 27, 2025
This PR adds DirectX 12 support to the new native platform backend.

The implementation was originally created for Xbox (see
#8195) but refactored to fit
under the new native API.

This implementation is unified to support [Windows and Xbox
GDK](https://learn.microsoft.com/en-us/gaming/gdk/) platforms.

CartBlanche pushed a commit that referenced this pull request

Jun 27, 2025
This rolls back a few NET 7/8 features to be able to target .NET
Standard 2.1 which is needed on some of our console platforms.

Note #8646 needs to be merged
first.