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Quoc-Minh Ton-That Q-Minh

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  1. Cross-platform C++ library of algorithms and data structures commonly used in computer graphics research on physically-based simulation with Python bindings.

    C++ 70 14

  2. eXtended Position based dynamics implementation with soft body virtual cutting

    C++ 87 12

  3. Implements a simple, readable naive surface nets algorithm

    C++ 75 3