💬 About me
I've been an active Open Source developer for more than 25 years, with my main area of interest being real-time 3D graphics using open standards. As an individual Khronos contributor and working group member, I strive to make 3D real-time graphics accessible to as many people as possible, no matter where they're coming from. I do this by providing sample code, documentation, and active help in various communities.
- 🏠 My personal home page
- 🗂️ My open and community driven GPU hardware databases
- 🔭 Khronos repositories
- 👋🏻 For Vulkan related help you can find me at the Vulkan Discord and the Vulkan Reddit