Fix `EffKill` failing to kill entities by bluelhf · Pull Request #8505 · SkriptLang/Skript

@bluelhf

all damage event listeners process the damage before it is actually processed, so having a "normal" damage value both conveys the wrong meaning and leaves us susceptible to bugs where `EffKill` does not actually kill anything

@sovdeeth sovdeeth changed the base branch from master to dev/patch

March 16, 2026 19:05

sovdeeth

@sovdeeth sovdeeth added the bug

An issue that needs to be fixed. Alternatively, a PR fixing an issue.

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Mar 17, 2026

@sovdeeth sovdeeth linked an issue

Mar 17, 2026

that may be closed by this pull request

1 task

Efnilite

@sovdeeth sovdeeth added the patch-ready

A PR/issue that has been approved and is ready to be merged/closed for the next patch version.

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Mar 23, 2026