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Trinity SpectralCascade

Learning in progress! Indie game dev

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  1. Ossium is a bare-bones game engine built in C++ with only essential dependencies.

    C++ 7 1

  2. My all-in-one native application build pipeline. Deals with all the mess that comes with dependency soup.

    Python 1

  3. A peer-to-peer social media app that doesn't store data on servers.

    JavaScript

  4. A collection of handy scripts to speed up game development.

    C# 1