TomLeeLive - Overview

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Tom Jaejoon Lee TomLeeLive

​I am a developer who aims to contribute to the greater good.

  • Republic of Korea

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Hi there 👋

I want to empower developers in the field to redirect the energy they spend on manual data entry and routine tasks toward more creative problem-solving. My goal is for my technical contributions to serve as a catalyst that fundamentally transforms a developer's operational efficiency.


🔭 Interests

  • Building developer tools that reduce friction
  • AI agent architecture and long-term memory systems
  • Open source infrastructure and automation
  • Cross-platform mobile development (Android / iOS)
  • Developer experience (DX) optimization

🛠️ Tech Stack

Languages

Frontend & Mobile

Backend & Infrastructure

AI & ML


📚 Currently Learning

  • LLM embedding models and vector search optimization
  • Memory architecture patterns for stateful AI systems
  • Transformer attention mechanisms and their limitations
  • Cross-model consistency in AI persona engineering
  • State-space models (Mamba) and alternatives to Transformers
  • Edge deployment of language models

💡 Philosophy

"The best tools are the ones that disappear — they let you focus on the problem, not the process."

I believe in:

  • Ship first, polish later — Working software beats perfect plans
  • Small commits, clean history — Every commit tells a story
  • Systematic debugging — Reproduce → Isolate → Fix → Verify. No guessing.
  • Docs as first-class citizens — If it's not documented, it doesn't exist
  • Open source by default — Share what you build, learn from what others share

📊 GitHub Stats


🌐 Connect


💖 Support My Work

 

🤝 Sponsors

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Pinned Loading

  1. A plugin for Openclaw to control the Unity Editor.

    C# 77 6

  2. for Openclaw letting know Unity skill

    TypeScript 5

  3. A plugin for Openclaw to control the Unreal Editor.

    C++ 9 1

  4. for Openclaw letting know Unreal skill

    TypeScript 5 1

  5. A plugin for Openclaw to control the Godot Editor.

    GDScript 12 2

  6. for Openclaw letting know Godot skill

    TypeScript 3