Fix: Client Driven Ghost Static Ingredients on Late join [MTT-4505] by Elfi0Kuhndorf · Pull Request #157 · Unity-Technologies/com.unity.multiplayer.samples.bitesize

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…ce objects

there to copy behavior in Boss Room and to keep it consistent between different clients including late joiners

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…ion to NetworkObjectSpawner

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… issue

old blue ingredient prefab for some reason did not save blue color setting even though adjusting and saving it on prefab directly (possibly bug?)

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dragging GameObjects above art section in scene + code adjustments in NetworkObjectSpawner

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@Elfi0Kuhndorf Elfi0Kuhndorf deleted the fix/MTT-4505-static-ingredients-late-join branch

April 17, 2024 16:16