Fix - Optimized NetworkTransform on all networked prefabs in the Invaders sample [MTT-7599] by bastienunity · Pull Request #168 · Unity-Technologies/com.unity.multiplayer.samples.bitesize

added 2 commits

May 3, 2024 11:24
…unecessary transform data

The server is not interpolating the ennemies position and given the game doesn't have any animation, not interpolating anything allows for the same movement feeling between clients and host.

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