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Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"
C# 78 10
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
C# 319 39
Source Code for HPG 2022 Paper "Virtual Blue Noise Lighting"
C++ 51 3
implementation of the paper "Mesh Colors"
ShaderLab 14 5