agscpp - Overview
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A system for creating virtual interiors for game projects on the 3D engine Unreal Engine 4.
C++
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Visualization of creating a granular filter and passing water molecules through it in Unreal Engine 4.
C++
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Visualization of objects moving along a graph using Dijkstra's algorithm on Unreal Engine 4.
C++
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Optimization of 3D scene and fixing rendering issues on mobile devices (Unreal Engine 4).
C# 1
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Optimization of 3D scene and adaptation for mobile devices (Unreal Engine 4).
C# 1