cbpalumbi - Overview

Welcome to my GitHub!

Software engineer specializing in tools and pipelines for real-time 3D engines. I build the foundational systems that help teams ship faster and do more ambitious work.

Featured Projects

1️⃣ DevFlow.ai: Natural Language-Powered Unity Build Automation

An AI-powered multi-agent orchestration system (built with Google ADK) that allows game developers and artists to trigger complex tasks - like builds, asset previews, and Git operations, all via simple natural language prompts. It automates repetitive Unity + Git + Cloud operations so creators can stay focused on content.

Prompt Example: "Build the latest version of the game on main."

Watch Walkthrough
See Code + Architecture Diagram

AI & Agents:     Google ADK     Vertex AI/Gemini    Python
Cloud Orchestration:    Google Pub/Sub    Google Cloud Run    Google Cloud Storage    Google Compute Engine
Build System:     Unity     C#     PowerShell


2️⃣ LiveOps Optimization Dashboard: Multi-Armed Bandit A/B Testing Platform

A full-stack simulation and visualization system for automating LiveOps configuration and optimization using Multi-Armed Bandit (MAB) algorithms. It focuses on the core principle of exploration vs. exploitation to drive higher game tutorial completion rates, improving upon traditional A/B testing.

Watch Demo Video
Read Blog Post
See Code

Frontend:    React    Vite    Tailwind CSS    Recharts
Backend:    Python    FastAPI + Pydantic    SQLite    SQLAlchemy    Pytest
ML:    Multi-Armed Bandit    Segmented MAB


3️⃣ Smaller Projects

C++ Asset Registry Library for Memory Management     C++
3D Asset Browser with ML Tag Prediction:     C++     Qt     Python
VR Design App With Version History Navigation     Unity     C#     Meta Quest


Let’s Connect

LinkedIn
Email: christabellapalumbi@gmail.com