VisualEffectView is a dynamic blur effect library with tint color support and iOS 26+ glass effects. This library uses UIVisualEffectView to generate the blur.
$ pod try VisualEffectView
Requirements
- iOS 14.0+
- Swift 5 (VisualEffectView 4.x), Swift 4 (VisualEffectView 3.x), Swift 3 (VisualEffectView 2.x), Swift 2 (VisualEffectView 1.x)
- Supports SwiftUI
Usage
UIKit
import VisualEffectView let visualEffectView = VisualEffectView(frame: CGRect(x: 0, y: 0, width: 320, height: 480)) // Customize the blur visualEffectView.colorTint = .red visualEffectView.colorTintAlpha = 0.2 visualEffectView.blurRadius = 10 visualEffectView.scale = 1 addSubview(visualEffectView)
You can also use different styles:
// System blur visualEffectView.style = .systemBlur(.dark) // Glass effect (iOS 26+) visualEffectView.style = .glass(.regular) // Custom blur (default) visualEffectView.style = .customBlur
SwiftUI
import VisualEffectView struct ContentView: View { var body: some View { VisualEffect(colorTint: .white, colorTintAlpha: 0.5, blurRadius: 18, scale: 1) } }
Or use the style-based API:
VisualEffect(style: .glass(.regular)) VisualEffect(style: .systemBlur(.dark))
Customization
var colorTint: UIColor // tint color. default is nil var colorTintAlpha: CGFloat // tint color alpha. default is 0 var blurRadius: CGFloat // blur radius. default is 0 var scale: CGFloat // scale factor. default is 1 var saturation: CGFloat // saturation factor. default is 1
Note: Custom blur properties only work when style is .customBlur.
If you want colorTintAlpha to be different from 0, make sure you always set it right after setting the colorTint or it may not be applied as expected. Don't set colorTintAlpha if colorTint is nil.
Content View
Add subviews to the contentView property, not directly to the visual effect view:
visualEffectView.contentView.addSubview(label)
Refer to the UIVisualEffectView documentation for more info.
Storyboard Support
Works great with storyboards and xibs.
Installation
CocoaPods
To install with CocoaPods, simply add this in your Podfile:
use_frameworks! pod "VisualEffectView"
Carthage
To install with Carthage, simply add this in your Cartfile:
github "efremidze/VisualEffectView"
Swift Package Manager
Add VisualEffectView as a dependency in your Package.swift file:
dependencies: [ .package(url: "https://github.com/efremidze/VisualEffectView.git", from: "6.0.0") ]
Manually
- Download and drop the source files in your project.
- Congratulations!
Communication
- If you found a bug, open an issue.
- If you have a feature request, open an issue.
- If you want to contribute, submit a pull request.
Disclaimer
VisualEffectView utilizes a private UIKit API to do its magic. Use caution, submitting this code to the App Store adds the risk of being rejected!
The .systemBlur() and .glass() styles use only public APIs and are safe for App Store submission.
Credits
https://github.com/collinhundley/APCustomBlurView
License
VisualEffectView is available under the MIT license. See the LICENSE file for more info.
