finger563 - Overview

Hi there šŸ‘‹

I am Finger563(Product Designer, Programmer, Leader, Friend). I like math, physics, programming, traveling, photography, video games, rock climbing, skiing, hiking, and many others.

Here is my thesis work from back in the day, regarding precise network performance prediction of distributed cyber-physical systems. In that repo are the documentation, tools, thesis, and presentation material.

  • šŸ”­ I’m currently working on Simulation & Games (Unreal Engine 5), Networked Embedded Systems (ESP-IDF), and Machine Learning.
  • 🌱 I’m currently learning Quantum Mechanics (via brilliant).
  • šŸ‘Æ I’m looking to collaborate on open source projects involving graphics, simulation, embedded systems, or computer vision.
  • šŸ’¬ Ask me about emacs, medical devices, rocketry, rock climbing, or awesome PBS YouTube channel recommendations
  • ⚔ Fun fact: I'm an advisor to the Vanderbilt Aerospace Design Lab (VADL) and I've never personally caused the explosion of one of our rockets

šŸ¤ Connect with me:

William Emfinger | LinkedIn

Well Known Game Studio | Youtube

Well Known Game Studio | Twitter

William Emfinger | Gmail

šŸ’¼ Technical Skills

šŸ“ˆ GitHub Stats

Metrics

Metrics2

TopLangs

Visitors

Pinned Loading

  1. WOT: A Good Game - Wotxels; the first of its name

    C++ 3

  2. Metamodel, visualization, simulation, and code generation for Hierarchical Finite State Machines (HFSMs) following the UML State Machine spec.

    C++ 53 19

  3. Doom, NES, Gameboy/Color, Sega Master System / GameGear, Sega Genesis / MegaDrive, and MSX I/II Emulators running on ESP BOX and ESP BOX-3 with a custom gamepad

    C 115 21

  4. C++ components for ESP

    C++ 91 25

  5. This repository contains ROSMOD developed for WebGME. ROSMOD is a web-based, collaborative, modeling and execution environment for distributed embedded applications built using ROS

    JavaScript 17 9

  6. Realistic Rendering, Terrain Generation, and Physics Simulation Engine

    C++ 14 4