GitHub - firecoders/packman: A packman implementation using the 2D-engine

A packman implementation using the 2D-engine

This a reimplementation (from scratch) of the packman found in my cpp-games repository, so I reuse the assets.

try it out!

You need a linux installation with

  • SFML 2.1
  • cmake >= 2.6
  • a C++ compiler that supports -std=c++11
  • git ( or just download a tarball )

If you have everything, just open a shell and run:

git clone https://github.com/firecoders/packman.git
cd packman
./cmake.sh setup all
./packman

You will first see a 16x16 questionmark, which is a placeholder for the currently missing splashscreen. Press space to continue into the game.

license

This project is licensed under MIT.