VMware Engine API C++ Client Library
This directory contains an idiomatic C++ client library for the VMware Engine API, a service to programmatically manage VMware environments.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
Quickstart
The quickstart/ directory contains a minimal environment to get started using this client library in a larger project. The following "Hello World" program is used in this quickstart, and should give you a taste of this library.
For detailed instructions on how to build and install this library, see the top-level README.
#include "google/cloud/vmwareengine/v1/vmware_engine_client.h" #include "google/cloud/location.h" #include <iostream> int main(int argc, char* argv[]) try { if (argc != 3) { std::cerr << "Usage: " << argv[0] << " project-id location\n"; return 1; } auto const location = google::cloud::Location(argv[1], argv[2]); namespace vmwareengine = ::google::cloud::vmwareengine_v1; auto client = vmwareengine::VmwareEngineClient( vmwareengine::MakeVmwareEngineConnection()); for (auto c : client.ListPrivateClouds(location.FullName())) { if (!c) throw std::move(c).status(); std::cout << c->DebugString() << "\n"; } return 0; } catch (google::cloud::Status const& status) { std::cerr << "google::cloud::Status thrown: " << status << "\n"; return 1; }
More Information
- Official documentation about the VMware Engine service
- Reference doxygen documentation for each release of this client library
- Detailed header comments in our public
.hfiles