IEWebGL
WebGL plugin for Internet Explorer 10 and below.
IEWebGL is a plugin for Microsoft Internet Explorer web browser, that adds support for WebGL - modern web 3D graphics standard.
Build
- install InnoSetup
- clone, build using Microsoft Visual Studio 2012 using *.sln file under
/Srcdirectory. - run makesetup.cmd
- use iewebgl.exe under /Bin directory
Usage
When your page runs under IE 10 or below you use IEWebGL plugin the following way:
<!DOCTYPE html> <html> <head> <script type="text/javascript"> function InitWebGLContext() { var glCanvas = document.getElementById("glCanvas"); // first, try standard WebGL context var gl = glCanvas.getContext("webgl"); if (!gl) { // if failed, try experimental one gl = glCanvas.getContext("experimental-webgl"); } if (!gl) { alert("Your browser does not support WebGL"); return; } // here we get WebGL context - // for demonstation let's show some info alert( "WebGL version=" + gl.getParameter(gl.VERSION) + "\n" + "WebGL vendor=" + gl.getParameter(gl.VENDOR) + "\n" + "WebGL renderer=" + gl.getParameter(gl.RENDERER) + "\n" ); } </script> </head> <body onload="InitWebGLContext()"> <object style="width:100%;height:100%" id="glCanvas" type="application/x-webgl"></object> </body> </html>
For more detailed info, visit http://iewebgl.com or read /WebSite2.0/Samples
Creators
- Ivan Modenov http://www.linkedin.com/pub/ivan-modenov/49/600/8b0
- Sergey Velnikovskiy vsergey3d@gmail.com
- Elena Velnikovskaya