Simple progress bar display for the terminal inspired by node-progress
usage
example
#include <progress.h> void on_progress (progress_data_t *data); int main (void) { progress_t *progress = progress_new(100, 60); progress->fmt = "progress [:bar] :percent :elapsed"; // listen for progress progress_on(progress, PROGRESS_EVENT_PROGRESS, on_progress); // tick progress progress_tick(progress, 10); } void on_progress (progress_data_t *data) { progress_write(data->holder); }
output
progress [======------------------------------------------------------] 10% 0.0s
usage
setup
Create a new progress_t * pointer with a given int total and progress bar size_t width.
int total = 100; size_t width = 20; progress_t *progress = progress_new
format
You can define the output to stdout by setting the char * fmt member on the progress_t * pointer. Available tokens in the format string are:
:bar- represents progress bar:percent- represents current progress percent:elapsed- represents current elapsed time in seconds as a float
progress->fmt = " downloading :percent (:elapsed) :bar";
The characters used to draw the complete and incomplete parts of the progress bar can be set too.
progress->bar_char = "."; progress->bg_bar_char = " ";
events
Bind function callbacks to events where an progress_event_type_t event is:
PROGRESS_EVENT_START- represents an event type for when progress has begunPROGRESS_EVENT_PROGRESS- represents an event type for when progress has tickedPROGRESS_EVENT_END- represents an event type for when progress has completed
A valid callback has the following signature which accepts a progress_data_t * pointer.
void callback (progress_data_t *data);
progress_on(progress, PROGRESS_EVENT_START, on_progress_start); progress_on(progress, PROGRESS_EVENT_PROGRESS, on_progress); progress_on(progress, PROGRESS_EVENT_END, on_progress_end);
ticks
To increment progress the progress_t * pointer must be passded to progress_tick. If the total has been met then any function pointer bound to PROGRESS_EVENT_END will be called in the order they were bound.
progress_tick(progress, 42);
value
to set the progress bar to specific value you can call. If the total has been met then any function pointer bound to PROGRESS_EVENT_END will be called in the order they were bound.
progress_value(progress, 20);
inspect
You can inspect your progress_t * struct with progress_inspect(progress);.
progress_inspect(progress);
output
#progress =>
.value: 100
.total: 100
.listener_count: 3
.elapsed: 2.000000
.start: 1378344826
.width: 60
.started: true
.finished: true
.bar_char: "="
.bg_bar_char: "-"
.fmt: "progress [:bar] :percent :elapsed"
.listeners[3]
api
progress_new(total, width);
progress_t * progress_new (int total, size_t width);
Initializes a new progress_t * pointer with a total and width.
example
progress_t *progress = progress_new(100, 20);
progress_event_new(type);
progress_event_t * progress_event_new(progress_event_type_t type);
Initializes a new progress_event_t * pointer with an event type where type is of enum progress_event_types.
example
progress_event_t * = progress_event_new(PROGRESS_EVENT_PROGRESS);
progress_event_listener_new(type, cb);
progress_event_listener_t * progress_event_listener_new (progress_event_t *event, progress_cb_t cb);
Initializes a new progress_event_listener_t * pointer bound to an
event with a given callback progress_cb_t function pointer.
example
... progress_event_t *event = progress_event_new(PROGRESS_EVENT_PROGRESS); progress_event_listener_t *listener = progress_event_listener_new(event, onprogress); ... void onprogress (progress_data_t *data) { printf("value -> %d\n", data->value); printf("ts -> %d\n", data->ts); }
progress_event_listener_free(listener);
void progress_event_listener_free (progress_event_listener_t *listener);
Frees a progress_event_listener_t * pointer
example
progress_event_listener_free(listener);
progress_data_new(holder, value);
Initializes a new progress_data_t * pointer
progress_data_t * progress_data_new (progress_t *holder, int value);
example
progress_data_t * data = progress_data_new(progress, 32);
progress_on(progress, type, cb);
bool progress_on (progress_t *progress, progress_event_type_t type, progress_cb_t cb);
Binds a progress_cb_t * pointer to a progress_event_t pointer on a progress_t pointer.
example
progress_on(progress, PROGRESS_EVENT_PROGRESS, onprogress);
progress_emit(progress, event, data);
Emits an event with data.
bool progress_emit (progress_t *progress, progress_event_t *event, progress_data_t *data);
example
progress_event_t *event = progress_event_new(PROGRESS_EVENT_START); progress_data_t *data = progres_data_new(46); progress_emit(progress, event, data);
progress_tick(progress, value);
Increments progress by a given value.
bool progress_tick (progress_t *progress, int value);
example
progress_tick(progress, 16);
progress_value(progress, value);
set progress value
bool progress_value (progress_t *progress, int value);
example
progress_value(progress, 16);
progress_write(progress);
Draws the progress bar to stdout.
void progress_write (progress_t *progress);
example
progress_write(progress); // progress [======------------------------------------------------------] 10% 0.0s
progress_free(progress);
Fress a progress_t * poiinter.
void progress_free (progress_t *progress);
example
license
MIT