Hill shading improvements and optimizations by Sublimis · Pull Request #1605 · mapsforge/mapsforge

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@Sublimis

  • General hill shading performance improvements
  • Adaptive hill shading algorithm performance improvements, especially on lower zoom levels
  • Adaptive hill shading algorithm additional options:
    • You can set a custom quality scale factor which can be useful for improving hill shading performance on (very) high dpi devices. Please see setCustomQualityScale(double) fore more info.
    • You can override the algorithm's decisions about the minimum/maximum supported zoom levels for hill shading using setZoomMinOverride(int) and setZoomMaxOverride(int). By default the algorithm decides on the supported zoom levels depending on the input resolution and display parameters, so this is usually not needed.
* Hill shading improvements and optimizations

@devemux86

@devemux86

I can do a release next month, so all users can use the new features.

@Sublimis Or is there more work to be submitted?

@Sublimis

@Sublimis Or is there more work to be submitted?

That's it for the foreseeable future.

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@Sublimis @devemux86