For less complicated keyboard event handling.
Features
- Less complicated keyboard event handling.
- Do not use
Notification, butevent.
Difference
Without KeyboardObserver.swift
let keyboardNotifications: [Notification.Name] = [ .UIKeyboardWillShow, .UIKeyboardWillHide, .UIKeyboardWillChangeFrame, ] override func viewDidLoad() { super.viewDidLoad() } override func viewWillAppear(animated: Bool) { super.viewWillAppear(animated) keyboardNotifications.forEach { NotificationCenter.default.addObserver(self, selector: #selector(keyboardEventNotified:), name: $0, object: nil) } } override func viewWillDisappear(animated: Bool) { super.viewWillDisappear(animated) keyboardNotifications.forEach { NotificationCenter.default.removeObserver(self, name: $0, object: nil) } } @objc func keyboardEventNotified(notification: NSNotification) { guard let userInfo = notification.userInfo else { return } let keyboardFrameEnd = (userInfo[UIResponder.keyboardFrameEndUserInfoKey] as! NSValue).cgRectValue let curve = UIView.AnimationCurve(rawValue: (userInfo[UIResponder.keyboardAnimationCurveUserInfoKey] as! NSNumber).intValue)! let options = UIView.AnimationOptions(rawValue: UInt(curve.rawValue << 16)) let duration = TimeInterval(truncating: userInfo[UIResponder.keyboardAnimationDurationUserInfoKey] as! NSNumber) let bottom = keyboardFrameEnd.height - bottomLayoutGuide.length UIView.animate(withDuration: duration, delay: 0.0, options: [options], animations: { () -> Void in self.textView.contentInset.bottom = bottom self.textView.scrollIndicatorInsets.bottom = bottom } , completion: nil) }
With KeyboardObserver
let keyboard = KeyboardObserver() override func viewDidLoad() { super.viewDidLoad() keyboard.observe { [weak self] (event) -> Void in guard let self = self else { return } switch event.type { case .willShow, .willHide, .willChangeFrame: let keyboardFrameEnd = event.keyboardFrameEnd let bottom = keyboardFrameEnd.height - self.bottomLayoutGuide.length UIView.animate(withDuration: event.duration, delay: 0.0, options: [event.options], animations: { () -> Void in self.textView.contentInset.bottom = bottom self.textView.scrollIndicatorInsets.bottom = bottom }, completion: nil) default: break } } }
How to use
Create KeyboardObserver instance where you want, and the instance observes keyboard untill deinit.
Call observe(event: KeyboardEvent) to observe keyboard events. event is converted keyboard notification object.
public struct KeyboardEvent { public let type: KeyboardEventType public let keyboardFrameBegin: CGRect public let keyboardFrameEnd: CGRect public let curve: UIViewAnimationCurve public let duration: NSTimeInterval public var isLocal: Bool? public var options: UIViewAnimationOptions { return UIViewAnimationOptions(rawValue: UInt(curve.rawValue << 16)) } ...
event has properties above. You don't have to convert Notification 's userInfo to extract keyboard event values.
KeyboardEentType has types same as keyboard's notification name. Like this below:
public enum KeyboardEventType { case willShow case didShow case willHide case didHide case willChangeFrame case didChangeFrame ... }
It has also public var notificationName: String which you can get original notification name.
Runtime Requirements
- iOS 8.0 or later
- Xcode 10.0
- Swift4.2
Installation and Setup
Information: To use KeyboardObserver with a project targeting lower than iOS 8.0, you must include the KeyboardObserver.swift source file directly in your project.
Installing with Carthage
Just add to your Cartfile:
github "morizotter/KeyboardObserver"
Installing with CocoaPods
CocoaPods is a centralised dependency manager that automates the process of adding libraries to your Cocoa application. You can install it with the following command:
$ gem update $ gem install cocoapods $ pods --version
To integrate KeyboardObserver into your Xcode project using CocoaPods, specify it in your Podfile and run pod install.
platform :ios, '8.0' use_frameworks! pod "KeyboardObserver", '~> 2.1'
Manual Installation
To install KeyboardObserver without a dependency manager, please add KeyboardObserver.swift to your Xcode Project.
Contribution
Please file issues or submit pull requests for anything you’d like to see! We're waiting! :)
License
KeyboardObserver.swift is released under the MIT license. Go read the LICENSE file for more information.