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It shows vertex density as a heatmeap. Useful to identify dense geometry in a scene.
ShaderLab 24
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Provides auto-sync between Scene view and Game view.
C# 5
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Forked from Zenzyde/L-System-Tool
The result of a specialization course with free choice to implement something in a specific topic. This is a very basic tool for generating a tree-like prefab object based on an L-System implementa…
C# 1
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A simple C# script that allows for creating UnityEngine Color32 variables via a hex code string
C# 1