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  1. AOP framework for Unity

    C# 25 4

  2. It shows vertex density as a heatmeap. Useful to identify dense geometry in a scene.

    ShaderLab 24

  3. Object detection and optimized raycast system for Unity3D

    C# 22 1

  4. Provides auto-sync between Scene view and Game view.

    C# 5

  5. Forked from Zenzyde/L-System-Tool

    The result of a specialization course with free choice to implement something in a specific topic. This is a very basic tool for generating a tree-like prefab object based on an L-System implementa…

    C# 1

  6. A simple C# script that allows for creating UnityEngine Color32 variables via a hex code string

    C# 1