Install and debug iPhone apps without using Xcode. Designed to work on unjailbroken devices.
Requirements
- Mac OS X. Tested on Snow Leopard only.
- You need to have a valid iPhone development certificate installed.
- Xcode must be installed, along with the SDK for your iOS version.
- For compilation you need CMake
Compile
cmake -DT=fruitstrap -DBUILD=1 -P KRAL/builder.cmake
If you just want to generate the Xcode project:
cmake -DT=fruitstrap -DBUILD=1 -P KRAL/builder.cmake
You'll find the project in projects/fruitstrap.
Usage
fruitstrap [-q/--quiet] [-t/--timeout timeout(seconds)] [-v/--verbose] <command> [<args>]
Commands available:
-
install [-i/--id device_id] -b/--bundle bundle.app [-a/--args arguments]: Install the specified app with optional arguments to the specified device, or all attached devices if none are specified. -
uninstall [-i/--id device_id] -b/--bundle bundle.app: Removed the specified bundle identifier (eg com.foo.MyApp) from the specified device, or all attached devices if none are specified. -
list-devices: List all attached devices.
Notes
- With some modifications, it may be possible to use this without Xcode installed; however, you would need a copy of the relevant DeveloperDiskImage.dmg (included with Xcode). GDB would also run slower as symbols would be downloaded from the device on-the-fly.