Kubernetes Engine API C++ Client Library
This directory contains an idiomatic C++ client library for the Kubernetes Engine API, a service to build and manage container-based applications, powered by the open source Kubernetes technology.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
Quickstart
The quickstart/ directory contains a minimal environment to get started using this client library in a larger project. The following "Hello World" program is used in this quickstart, and should give you a taste of this library.
For detailed instructions on how to build and install this library, see the top-level README.
#include "google/cloud/container/v1/cluster_manager_client.h" #include "google/cloud/location.h" #include <iostream> int main(int argc, char* argv[]) try { if (argc != 3) { std::cerr << "Usage: " << argv[0] << " project-id location-id\n"; return 1; } auto const location = google::cloud::Location(argv[1], argv[2]); namespace container = ::google::cloud::container_v1; auto client = container::ClusterManagerClient( container::MakeClusterManagerConnection()); auto response = client.ListClusters(location.FullName()); if (!response) throw std::move(response).status(); for (auto const& c : response->clusters()) { std::cout << c.DebugString() << "\n"; } return 0; } catch (google::cloud::Status const& status) { std::cerr << "google::cloud::Status thrown: " << status << "\n"; return 1; }
More Information
- Official documentation about the Kubernetes Engine API service
- Reference doxygen documentation for each release of this client library
- Detailed header comments in our public
.hfiles