fix(webgl): normalize nearly identical vertices before tessellation by avinxshKD · Pull Request #8221 · processing/p5.js
3 tasks
- Remove Z-axis normalization (only X/Y needed based on testing) - Update visual test to use textToContours() example from issue processing#8186 - Test now reproduces the actual bug that gets fixed Resolves processing#8186
Replace textToContours test with hardcoded contour data from processing#8186 This test actually shows the tessellation artifacts before the fix
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