EXT_texture_webp for glTFRuntime
Supported platforms
- Linux X86-64
- Linux Arm64
- Windows X86-64
- Mac Arm64
- iOS Arm64
- Android Arm64
Usage
Just add the plugin to the project Plugins directory: it will automatically registers as a new glTF image processor
Animations
WebP animations are supported by generating a Texture2DArray (each slice is a frame) using the LoadWebPAnimationAsTexture2DArray UFunction:
You can eventually switch frames directly from a material:
(FPS and NumberOfFrames can be set directly from the output of LoadWebPAnimationAsTexture2DArray)

