At 12, I wrote my first lines of code. By 17, I had built a gaming community with 500,000 users and led a team of 15. Today, I architect systems serving millions.
Experienced Full Stack • Platform Engineer with a proven track record of building scalable, cloud-native systems. Specialized in Go, Kubernetes, Terraform, TypeScript, and modern infrastructure patterns. Successfully led projects serving millions of users, from fintech compliance systems to cloud platforms and developer tooling.
Professional Path & Impact
| Company | My Impact | Details |
|---|---|---|
| Sovereign Cloud Provider 2026-Present |
SRE & Platform Engineer — Building managed database services for a major European cloud platform. Go, Kubernetes, FluxCD, Terraform at scale | More• Database engineering platform team• Large-scale infrastructure (hundreds of thousands of cores, tens of thousands of VMs) • Go, Kubernetes, FluxCD, Helm, Terraform • Prometheus, VictoriaMetrics, Grafana, OpenTelemetry |
| Elefant AI 2024-2025 |
AI agents in 3D worlds. Developed AI Minecraft agent; integrated Gate proxy | More• Implemented Gate proxy into agent system• Developed AI Minecraft agent • Feature development, bug fixes, code cleanup • Assisted with Minecraft community entry |
| CubeCraft 2024 |
Kubernetes-based game hosting. Scaled infrastructure for millions of players | More• Built system using Kubernetes & Java Operator Framework• Designed APIs for hosting platform • Automated deployment & scaling mechanisms • Created monitoring & alerting systems • Optimized resource allocation |
| SumUp 2022-2023 |
Developer platforms & fintech compliance. 65% faster incident resolution, 40% developer productivity boost, 800+ engineers on portal | More• Built "SumUp Backstage" internal developer portal• Architected Compliance Alert Engine with Temporal • Co-founded observability improvements team • Automated onboarding for 2,000 Git projects • Migrated 800 GitHub teams to new structure |
| JustChunks 2021-2023 |
Game backend microservices. Scalable architecture, CI/CD pipelines, Agones matchmaking | More• Engineered scalable microservices architecture• Implemented Kubernetes deployments for game servers • Developed CI/CD pipelines • Built configurable matchmaking system using Agones • Monitoring & logging solutions |
Side Projects & Open Source |
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| CNAP 2024-Present |
Founder — Cloud app deployment platform. Building SaaS marketplace for self-hosting & selling software services | More• Platform for packaging, deploying, and selling applications• Self-hosting infrastructure for developers • SaaS marketplace capabilities |
| Minekube 2018-Present |
Founder — Cloud-native Minecraft infra. Gate proxy (50% perf boost), 100+ OSS contributions, millions served | More• Developed Minekube Connect cloud-native TCP edge network• Created Gate high-performance reverse proxy • DDoS-protected developer platform • Leading team of developers • Positioned as "The Cloudflare for Minecraft" |
| MyPvP 2014-2018 |
Founded SkyPvP gaming network. 500K+ registered players, led team of 15 | More• Founded prominent SkyPvP Java edition game network• Managed community of 400 avg concurrent players • Led team of 15 members • First online shop at age 14 |