Add `#[rustc_no_mir_inline]` for standard library UB checks by Noratrieb · Pull Request #121114 · rust-lang/rust

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Feb 14, 2024

saethlin

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Feb 14, 2024
Add `#[rustc_no_mir_inline]` for standard library UB checks

should help with rust-lang#121110 and also with rust-lang#120848

I am not entirely sure whether this is the correct solution and I haven't validated it, I just quickly threw it together before going to sleep.

r? `@saethlin`

@saethlin saethlin added S-waiting-on-author

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Feb 15, 2024

Noratrieb added a commit to Noratrieb/rust that referenced this pull request

Feb 20, 2024
…aethlin

Always inline check in `assert_unsafe_precondition` with cfg(debug_assertions)

The current complexities in `assert_unsafe_precondition` are delicately balancing several concerns, among them compile times for the cases where there are no debug assertions. This comes at a large runtime cost when the assertions are enabled, making the debug assertion compiler a lot slower, which is very annoying.

To avoid this, we always inline the check when building with debug assertions.

Numbers (compiling stage1 library after touching core):
- master: 80s
- just adding `#[inline(always)]` to the `cfg(bootstrap)` `debug_assertions` (equivalent to a bootstrap bump (uhh, i just realized that i was on a slightly outdated master so this bump might have happened already), (rust-lang#121112)): 67s
- this: 54s

So this seems like a good solution. I think we can still get the same run-time perf improvements for other users too by massaging this code further (see my other PR about adding `#[rustc_no_mir_inline]` rust-lang#121114) but this is a simpler step that solves the imminent problem of "holy shit my rustc is sooo slow".

Funny consequence: This now means compiling the standard library with dbeug assertions makes it faster (than without, when using debug assertions downstream)!

r? `@saethlin` (or anyone else if someone wants to review this)

fixes rust-lang#121110, supposedly

Noratrieb added a commit to Noratrieb/rust that referenced this pull request

Feb 20, 2024
…aethlin

Always inline check in `assert_unsafe_precondition` with cfg(debug_assertions)

The current complexities in `assert_unsafe_precondition` are delicately balancing several concerns, among them compile times for the cases where there are no debug assertions. This comes at a large runtime cost when the assertions are enabled, making the debug assertion compiler a lot slower, which is very annoying.

To avoid this, we always inline the check when building with debug assertions.

Numbers (compiling stage1 library after touching core):
- master: 80s
- just adding `#[inline(always)]` to the `cfg(bootstrap)` `debug_assertions` (equivalent to a bootstrap bump (uhh, i just realized that i was on a slightly outdated master so this bump might have happened already), (rust-lang#121112)): 67s
- this: 54s

So this seems like a good solution. I think we can still get the same run-time perf improvements for other users too by massaging this code further (see my other PR about adding `#[rustc_no_mir_inline]` rust-lang#121114) but this is a simpler step that solves the imminent problem of "holy shit my rustc is sooo slow".

Funny consequence: This now means compiling the standard library with dbeug assertions makes it faster (than without, when using debug assertions downstream)!

r? ``@saethlin`` (or anyone else if someone wants to review this)

fixes rust-lang#121110, supposedly

Noratrieb added a commit to Noratrieb/rust that referenced this pull request

Feb 20, 2024
…aethlin

Always inline check in `assert_unsafe_precondition` with cfg(debug_assertions)

The current complexities in `assert_unsafe_precondition` are delicately balancing several concerns, among them compile times for the cases where there are no debug assertions. This comes at a large runtime cost when the assertions are enabled, making the debug assertion compiler a lot slower, which is very annoying.

To avoid this, we always inline the check when building with debug assertions.

Numbers (compiling stage1 library after touching core):
- master: 80s
- just adding `#[inline(always)]` to the `cfg(bootstrap)` `debug_assertions` (equivalent to a bootstrap bump (uhh, i just realized that i was on a slightly outdated master so this bump might have happened already), (rust-lang#121112)): 67s
- this: 54s

So this seems like a good solution. I think we can still get the same run-time perf improvements for other users too by massaging this code further (see my other PR about adding `#[rustc_no_mir_inline]` rust-lang#121114) but this is a simpler step that solves the imminent problem of "holy shit my rustc is sooo slow".

Funny consequence: This now means compiling the standard library with dbeug assertions makes it faster (than without, when using debug assertions downstream)!

r? ```@saethlin``` (or anyone else if someone wants to review this)

fixes rust-lang#121110, supposedly

rust-timer added a commit to rust-lang-ci/rust that referenced this pull request

Feb 20, 2024
Rollup merge of rust-lang#121196 - Nilstrieb:the-clever-solution, r=saethlin

Always inline check in `assert_unsafe_precondition` with cfg(debug_assertions)

The current complexities in `assert_unsafe_precondition` are delicately balancing several concerns, among them compile times for the cases where there are no debug assertions. This comes at a large runtime cost when the assertions are enabled, making the debug assertion compiler a lot slower, which is very annoying.

To avoid this, we always inline the check when building with debug assertions.

Numbers (compiling stage1 library after touching core):
- master: 80s
- just adding `#[inline(always)]` to the `cfg(bootstrap)` `debug_assertions` (equivalent to a bootstrap bump (uhh, i just realized that i was on a slightly outdated master so this bump might have happened already), (rust-lang#121112)): 67s
- this: 54s

So this seems like a good solution. I think we can still get the same run-time perf improvements for other users too by massaging this code further (see my other PR about adding `#[rustc_no_mir_inline]` rust-lang#121114) but this is a simpler step that solves the imminent problem of "holy shit my rustc is sooo slow".

Funny consequence: This now means compiling the standard library with dbeug assertions makes it faster (than without, when using debug assertions downstream)!

r? ```@saethlin``` (or anyone else if someone wants to review this)

fixes rust-lang#121110, supposedly

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Feb 24, 2024

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Feb 24, 2024

@Noratrieb @saethlin

Co-authored-by: Ben Kimock <kimockb@gmail.com>

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Feb 24, 2024

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