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Andrey Volodin s1ddok

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@SwiftGFX

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  1. Cocos2d for iOS and OS X, built using Objective-C

    Objective-C 4k 1.1k

  2. Cross-platform 2D Game Engine in pure Swift

    Swift 443 38

  3. Swift bindings to bgfx – a cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library

    Swift 83 8

  4. Holistically-Nested Edge Detection (HED) using CoreML and Swift

    Swift 112 22

  5. Make usage of Metal API a pleasure

    Swift 393 27

  6. Metal shader Swift encoding code generator

    Swift 79 8