Cloud TPU API C++ Client Library
This directory contains an idiomatic C++ client library for Cloud TPU, a service that provides customers with access to Google TPU technology.
While this library is GA, please note that the Google Cloud C++ client libraries do not follow Semantic Versioning.
Quickstart
The quickstart/ directory contains a minimal environment to get started using this client library in a larger project. The following "Hello World" program is used in this quickstart, and should give you a taste of this library.
#include "google/cloud/tpu/v2/tpu_client.h" #include "google/cloud/location.h" #include <iostream> int main(int argc, char* argv[]) try { if (argc != 2) { std::cerr << "Usage: " << argv[0] << " project-id\n"; return 1; } auto const location = google::cloud::Location(argv[1], "-"); namespace tpu = ::google::cloud::tpu_v2; auto client = tpu::TpuClient(tpu::MakeTpuConnection()); for (auto n : client.ListNodes(location.FullName())) { if (!n) throw std::move(n).status(); std::cout << n->DebugString() << "\n"; } return 0; } catch (google::cloud::Status const& status) { std::cerr << "google::cloud::Status thrown: " << status << "\n"; return 1; }
More Information
- Official documentation about the Cloud TPU API service
- Reference doxygen documentation for each release of this client library
- Detailed header comments in our public
.hfiles