GitHub - study-game-engines/wolfenstein-raytracer-java: A 3D video game, developed in Java/LWJGL, using my own ground-up implementation of the Wolfenstein 3D raycasting engine.

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The-Abyss

A 3D video game, developed in Java/LWJGL, using my own ground-up implementation of the Wolfenstein 3D raycasting engine.

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A 3D video game, developed in Java/LWJGL, using my own ground-up implementation of the Wolfenstein 3D raycasting engine.

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  • Java 100.0%