Simple .obj viewer with glew + glfw3 + OpenGL
Requirements
- premake5
- glfw3
- glew
- xcursor
- xinerama
Build on MaCOSX
Install glfw3 and glew using brew. Then,
Build on Linux
Set PKG_CONFIG_PATH or Edit path to glfw3 and glew in premake4.lua
Then,
Build on Windows.
- Visual Studio 2013
- Windows 64bit
- 32bit may work.
Put glfw3 and glew library somewhere and replace include and lib path in premake4.lua
Then,
TODO
- Alpha texturing.
- Support per-face material.
- Use shader-based GL rendering.
- PBR shader support.