Batcher |
Hierarchy (View Summary)
Index
Constructors
constructor
new Batcher(
renderer: WebGLRenderer,
settings: {
attribute: {
name: string;
normalized: boolean;
offset: number;
size: number;
type: number;
}[];
shader: { fragment: string; vertex: string };
},
): BatcherParameters
- renderer: WebGLRenderer
- settings: {
attribute: {
name: string;
normalized: boolean;
offset: number;
size: number;
type: number;
}[];
shader: { fragment: string; vertex: string };
}attribute: {
name: string;
normalized: boolean;
offset: number;
size: number;
type: number;
}[]shader: { fragment: string; vertex: string }
fragment: string
vertex: string
Returns Batcher
Properties
attributes
attributes: Object[] | undefined
currentSamplerUnit
currentSamplerUnit: number | undefined
currentShader
currentShader: GLShader | undefined
defaultShader
defaultShader: GLShader | undefined
gl
gl: any
mode
mode: number | undefined
renderer
renderer: any
stride
stride: number | undefined
vertexData
vertexData: VertexArrayBuffer | undefined
vertexSize
vertexSize: number | undefined
viewMatrix
viewMatrix: any