Overview
This is a text adventure game engine written in go. It's purpose is to facilitate easy building and running of text adventure (also known as interactive fiction) games.
Running
Development
Production
TODO
implement basic state machine for movement, inventory, lookingadd gui runner to play gamesadd saving and loading to/from files- add entities to room
- add "take" command
implement randomly chosen response (from array)- editor
load game filerun game file (test)- see if title can autofill filename in save file dialog?
- save game file
- create/edit entities
- runner
- fix long lines of text not wrapping
- test everything :)
