WebGPU Headers: WGPUBindGroupLayoutEntry Struct Reference
Default values can be set using WGPU_BIND_GROUP_LAYOUT_ENTRY_INIT as initializer.
◆ nextInChain
◆ binding
uint32_t WGPUBindGroupLayoutEntry::binding
◆ visibility
◆ bindingArraySize
uint32_t WGPUBindGroupLayoutEntry::bindingArraySize
◆ buffer
The INIT macro sets this to zero (which sets the entry to BindingNotUsed).
◆ sampler
The INIT macro sets this to zero (which sets the entry to BindingNotUsed).
◆ texture
The INIT macro sets this to zero (which sets the entry to BindingNotUsed).