WebGPU Headers: WGPULimits Struct Reference

Data Fields

WGPUChainedStructnextInChain
 
uint32_t maxTextureDimension1D
 
uint32_t maxTextureDimension2D
 
uint32_t maxTextureDimension3D
 
uint32_t maxTextureArrayLayers
 
uint32_t maxBindGroups
 
uint32_t maxBindGroupsPlusVertexBuffers
 
uint32_t maxBindingsPerBindGroup
 
uint32_t maxDynamicUniformBuffersPerPipelineLayout
 
uint32_t maxDynamicStorageBuffersPerPipelineLayout
 
uint32_t maxSampledTexturesPerShaderStage
 
uint32_t maxSamplersPerShaderStage
 
uint32_t maxStorageBuffersPerShaderStage
 
uint32_t maxStorageTexturesPerShaderStage
 
uint32_t maxUniformBuffersPerShaderStage
 
uint64_t maxUniformBufferBindingSize
 
uint64_t maxStorageBufferBindingSize
 
uint32_t minUniformBufferOffsetAlignment
 
uint32_t minStorageBufferOffsetAlignment
 
uint32_t maxVertexBuffers
 
uint64_t maxBufferSize
 
uint32_t maxVertexAttributes
 
uint32_t maxVertexBufferArrayStride
 
uint32_t maxInterStageShaderVariables
 
uint32_t maxColorAttachments
 
uint32_t maxColorAttachmentBytesPerSample
 
uint32_t maxComputeWorkgroupStorageSize
 
uint32_t maxComputeInvocationsPerWorkgroup
 
uint32_t maxComputeWorkgroupSizeX
 
uint32_t maxComputeWorkgroupSizeY
 
uint32_t maxComputeWorkgroupSizeZ
 
uint32_t maxComputeWorkgroupsPerDimension
 
uint32_t maxImmediateSize
 

Default values can be set using WGPU_LIMITS_INIT as initializer.

Definition at line 3917 of file webgpu.h.

◆ nextInChain

◆ maxTextureDimension1D

uint32_t WGPULimits::maxTextureDimension1D

◆ maxTextureDimension2D

uint32_t WGPULimits::maxTextureDimension2D

◆ maxTextureDimension3D

uint32_t WGPULimits::maxTextureDimension3D

◆ maxTextureArrayLayers

uint32_t WGPULimits::maxTextureArrayLayers

◆ maxBindGroups

uint32_t WGPULimits::maxBindGroups

◆ maxBindGroupsPlusVertexBuffers

uint32_t WGPULimits::maxBindGroupsPlusVertexBuffers

◆ maxBindingsPerBindGroup

uint32_t WGPULimits::maxBindingsPerBindGroup

◆ maxDynamicUniformBuffersPerPipelineLayout

uint32_t WGPULimits::maxDynamicUniformBuffersPerPipelineLayout

◆ maxDynamicStorageBuffersPerPipelineLayout

uint32_t WGPULimits::maxDynamicStorageBuffersPerPipelineLayout

◆ maxSampledTexturesPerShaderStage

uint32_t WGPULimits::maxSampledTexturesPerShaderStage

◆ maxSamplersPerShaderStage

uint32_t WGPULimits::maxSamplersPerShaderStage

◆ maxStorageBuffersPerShaderStage

uint32_t WGPULimits::maxStorageBuffersPerShaderStage

◆ maxStorageTexturesPerShaderStage

uint32_t WGPULimits::maxStorageTexturesPerShaderStage

◆ maxUniformBuffersPerShaderStage

uint32_t WGPULimits::maxUniformBuffersPerShaderStage

◆ maxUniformBufferBindingSize

uint64_t WGPULimits::maxUniformBufferBindingSize

◆ maxStorageBufferBindingSize

uint64_t WGPULimits::maxStorageBufferBindingSize

◆ minUniformBufferOffsetAlignment

uint32_t WGPULimits::minUniformBufferOffsetAlignment

◆ minStorageBufferOffsetAlignment

uint32_t WGPULimits::minStorageBufferOffsetAlignment

◆ maxVertexBuffers

uint32_t WGPULimits::maxVertexBuffers

◆ maxBufferSize

uint64_t WGPULimits::maxBufferSize

◆ maxVertexAttributes

uint32_t WGPULimits::maxVertexAttributes

◆ maxVertexBufferArrayStride

uint32_t WGPULimits::maxVertexBufferArrayStride

◆ maxInterStageShaderVariables

uint32_t WGPULimits::maxInterStageShaderVariables

◆ maxColorAttachments

uint32_t WGPULimits::maxColorAttachments

◆ maxColorAttachmentBytesPerSample

uint32_t WGPULimits::maxColorAttachmentBytesPerSample

◆ maxComputeWorkgroupStorageSize

uint32_t WGPULimits::maxComputeWorkgroupStorageSize

◆ maxComputeInvocationsPerWorkgroup

uint32_t WGPULimits::maxComputeInvocationsPerWorkgroup

◆ maxComputeWorkgroupSizeX

uint32_t WGPULimits::maxComputeWorkgroupSizeX

◆ maxComputeWorkgroupSizeY

uint32_t WGPULimits::maxComputeWorkgroupSizeY

◆ maxComputeWorkgroupSizeZ

uint32_t WGPULimits::maxComputeWorkgroupSizeZ

◆ maxComputeWorkgroupsPerDimension

uint32_t WGPULimits::maxComputeWorkgroupsPerDimension

◆ maxImmediateSize

uint32_t WGPULimits::maxImmediateSize