New Vulkan Game Engine Tutorial: Build Your Own Production-Ready Rendering Engine
The Vulkan Working Group has published Building a Simple Game Engine, a new in-depth tutorial for developers ready to move beyond the basics and into professional-grade engine development. The series builds on the Core Vulkan Tutorial, guiding you through architectural principles and design patterns purpose-built for Vulkan-based rendering engines — helping you design clean, modular systems that scale with your project.