Unity - Scripting API: EditorGUIUtility.PingObject
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Declaration
public static void PingObject(Object obj);
Declaration
public static void PingObject(int targetInstanceID);
Parameters
| Parameter | Description |
|---|---|
| obj | The object to be pinged. |
Description
Ping an object in the Scene like clicking it in an inspector.
PingObject will cause the Hierarchy to highlight the pinged object. The pinged object does not have to be selected. For example GameObject.Find can be used to locate an object to ping.